=> BoardGameGeek
=> Rules
How To Play (REMEMBER: you can DONATE a card to someone IF they accept it):
… Play Nice (please)
=> BoardGameGeek
=> Rules
How To Play (REMEMBER: you can DONATE a card to someone IF they accept it):
I have the first map and ordered the full game. It is a roll and write game that can be played coop, competitive or solo. It also can be played as a legacy game. It ties together with a graphic novel(s). It employs computer logic and hacking. And you can play it for free while you wait for the final printed game to be delivered at Christmas NEXT YEAR :)
=> BoardGameGeek
=> Kickstarter
=> OLD Online Rulebook (sometimes won’t load) / Luddite Rules (with text recognition)
=> New Online Rulebook
=> Len’s 1 page Summary v1 (text only) / Len’s 1 page Summary v2 (with icons)
=> Video Playlist
=> Music (background) for the game
The game itself is set within the SOLAR-175 universe (which, of course, is another game) … see the end of this page!
Game Overview:
If you like Clue, you should like Awkward Guests!
It plays longer with more people. With fewer people it misses the choice of who to trade with (so 3 players might be best). However, a 2 player game avoids the chance to keep getting the same cards over again because cards exchanged are then discarded. Solo mode is also quite good!
=> BoardGameGeek
=> Official Website
=> Kickstarter
=> Rulebook 10 Awkward Guests
=> Len’s 1 page Rule Summary v2
=> Keeping Track Of Turns and Actions
=> Official Clue Tracking Sheet
=> A written review of the game
How to Play with Review:
This is a roll the dice and write on your personal map game that can be played by any number of players – just print a map for each player and all players share the same dice roll for each round (excellent for play by video chat such as with Zoom or Google Meet).
There are two different base games – GREEN and YELLOW. Both have exactly the same base game but with different special “expansion” dice (which I have never used yet).
=> GREEN edition (Board Game Geek)
=> YELLOW edition (Board Game Geek)
=> Kickstarter
=> Rule Book
=> Print your own board=> Print N Play board
Overview Explanation of the base game – she includes the GOAL CARDS, but they are not needed to play the game, and the game can be more fun without them (less thinking) Note that even experts make mistakes – she missed one error in her example of scoring a final game:
=> BoardGameGeek original edition / 2020 2nd Edition Board Game Geek
=> 7 Wonders 2nd Edition (2020) 1 page rules
NOTE: there are differences from the original 2010 edition and the re-released 2020 2nd edition (I have the 2020 edition, Bob and Darla have the 2010 edition I think). Here is a comparison of the two editions:
This has become one of our favorite games! It is easy to learn and quick to play. I think two of us played the FOURTEEN times in just under 3 hours. It is NOT complex, but there is quite a bit of strategy in the game. The paper maps that come with the game are a smaller size, but you can print the same map larger yourself (and put it in a sheet protector … then use dry erase markers).
=> BoardGameGeek
=> Rules
=> Printable Isla Petite: Color / B&W
=> Printable Isla Grande: Color / B&W
How to play AS they play (the Grande map):
=> BoardGameGeek
=> Official Website
=> Cartographer Heroes Official Rules
=> Map Packs AND their rules
=> Kickstarter Info
Tutorial Runthrough (Jon Gets Games):
Continue reading “Cartoghraphers – Heroes (stand alone expansion)”
NOTE: we have been playing Tripoley at our house for years (over a decade). We have our OWN set of rules! (yes, the do not match the videos online that show how to play).
Everyone gets two racks of poker chips of the color of their choice (we have over 10 colors)
To start a hand, everyone puts one chip of their color on each of the spots on the tripoley board: