Vantage

=> BoardGameGeek
=> Annotated Rulebook v20
=> Official Player Aid Reference Card
=> Lens 1 page Rules Summary Vantage v2
=> Errata (mistakes on the cards) – see end of this article)

=> RulePop (includes the errata and easy to use storybook entries)

=> Vantage Locations Checklist (v2 with room for journal notes)
=> Log Your Journey (location by location) Thin Columns
=> Vantage Travel Journal (lots of room for journaling along with location number space plus print single sided so spiral bound has alternating blank pages)

=> Video playlist
=> Several videos about things we may be playing wrong (officially recommended)
=> Background Music for Vantage

From the designer: Vantage is primarily designed to reward curiosity, observation, and shared knowledge (either with other players or with yourself from previous plays). It is a rewarding, abundant game, not a punishing game; if you pay attention, use your eyes, and discuss what you see and have seen, the game will reward you. [ie, you ALWAYS succeed when you try something … it’s just that the COST to have done it can be minor or MAJOR:) ]

Tip: Games may be harder with fewer players. However, with 4, 5 or 6 players there is quite a bit of lag before you get your turn again!

It is possible to add in or drop players to a game in progress. To add in . . . just like another escape pod landed on the planet, treat them like additional player in start up, and have them land on the planet and add 2 more black dice to the game.

Overview (queued to summing up the game – if you like it, go back to the beginning for his overview of playing the game)

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Rules are in ALIEN (all symbols) – City of Six Moons

I ordered this game December 17, 2024. It might take up to two months to receive it as each game is individually packaged.

It’s like someone discovered this alien board game and now we want to play it … but the rules aren’t in English … they are in ALIEN!

It would seem that most of the fun of the game will be just figuring out HOW to play the game. The game designer and publisher have stated that they will NOT answer any rules questions!

Here are some articles (reviews?) of the game(?)

  1. Designer Diary (background on the game written by the designer)
  2. Three Phases of Six Moons (written by someone who actually IS a translator of dead languages (ie Biblical))
  3. The Alien board game people are spending months translating (Polygon) first article I read about this game
  4. “People have spent 20 hours solving” City of Six Moons, the board game you must learn an alien language to play (Games Radar)
  5. BGG – Forum – Possible Errata (nope, it was correct – but the thread is interesting)

SIdenote: one of the “blue” cards looked a tad bit purple … the game designer has confirmed that this was a printing issue, and the card really should be the regular blue color!

A fairly short look at the “game” (or whatever you might call it):

Back of the box:

Promotional photos provided on the game designers / game publishers website:

Continue reading “Rules are in ALIEN (all symbols) – City of Six Moons”

Castles of Burgundy Special Edition (Awaken Realms)

The playing boards are 30% bigger! Player Boards are double-layered plus there is an overlay. There are four copies of every player board. All expansions are included plus one new one!

Excellent Solo Mode! See Rahdo Run Through at the end of this page!

=> BoardGameGeek
=> Gamefound
=> Rulebook Special Edition Draft / Final Rules?
=> Len’s 1 page Summary v4
=> Len’s 1 page Rules Summary with Vineyard expansion v1
=> Len’s FULL Game Summary for Chateauma v2 (solo and added player)
=> How to repack everything back into the box

=> Video Playlist (Previous Edition => Video Playlist)
=> Background Music

=> More How To Play Videos (from the prior Anniversary Edition which plays basically the same)

Prototype Preview:

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Tripoley

=> BoardGameGeek

NOTE: we have been playing Tripoley at our house for years (over a decade). We have our OWN set of rules! (yes, the do not match the videos online that show how to play).

Everyone gets two racks of poker chips of the color of their choice (we have over 10 colors)

To start a hand, everyone puts one chip of their color on each of the spots on the tripoley board:

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Spirit Island (2017) (Coop & Solo)

Many articles and reviews have been mentioning Spirit Island as a great game, including these from Polygon: 5 Best Coop Games and 5 Best Solo Games

=> BoardGameGeek (8.4 rating – but also a quite hard rating (over 4.0) for difficulty)

=> Video Playlist

IMPORTANT searchable FAQ system => Home Page => Commonly Misplayed Rules

Tips from Kim Tolson:
Just take your time and play with the basic spirits (easy ones) and you’ll be able to handle the game just fine! Then you can move on to playing with those more complex, challenging spirits:)
I think it’s easier with two players. Louis agrees. There’s a lot of coordination needed and when you have just two people, it’s easier to plan and communicate.

Many of my favorite reviewers have videos on Spirit Island including Kim Tolson, Rahdo, Meeple University, Jon Gets Games, Gaming Rules (Paul Grogan), Before You Play (Monique & Naveen) and One Stop Co-op Shop. So you can pick which of their video’s you’d like to watch!

Actually … Monique says it is her favorite Coop Game! Here is the video for that (queued up to the right spot):

Continue reading “Spirit Island (2017) (Coop & Solo)”

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